Projects
2026
Medium: (found washing machine components, broken mirror, PETG, stone, steel wire, bolts, glue)
presented at @90mil for POLLEN
pregnant cross form, mounted turret multi-tool, skewered&destroyed heart, light-reactive sigil sculpture for dearest liv
Production assistance: @visceralchaos
Projection Mapping & Light: @varvara.hryhorova
Images 2, 5 and 6 by @harrymuller
2026 · Superflux
Medium: Raspberry Pi, Electronic Sensors, Steamed Willow, Recycled Cotton Paper, Beeswax, Dyneema DCF, PETG, Mild Steel, Aluminium
Role: Designer/Maker
A fourth speculative design entity for the NTMRD system. Dual box wings are mounted to an architectural core housing an array of particulate matter, anemometer and air sensors. Moving like a kite, the sensor picks up wind speeds and the textures of the air.
Alongside three other entities, data is collected and streamed to the main processing unit. Environmental patterns are examined, and poetic prompts are generated to nudge human behaviour towards noticing and attuning to ecological rhythms.
On display at Weltmuseum Vienna as part of Superflux's first major solo exhibition, The Craftocene.
Images by Matt Edgson
Keywords: speculative design, sculpture, technical, material experiment
2025 · Soft Centre · 2_Dual + John Hoang
Medium: Vehicle Debris, Salt, Electronics, Latex Sheeting, 360 Selfie Sticks, River Stones, 3D Printed PETG & TPU, Barnacles, Ring Lights, Cotton Rope, Motors, Rubber
A collaboration with 2_Dual (+ soft robotic breathing system by John Hoang).
The festering body of the saviour heaves in the black forest. Circled by mimes, NPCs, and self-replicating false entities, it lurches across the desolate spiritual plane of a dead internet. CPU injury has led to disaster: an infinite morning doomscroll.
What does ten billion years of gorging on slop do to a god?
Keywords: sculpture, installation, large-scale, public event, collaboration
2025– · Superflux
Role: Designer/Maker
Speculative Design work for Superflux — 3 objects/entities with embedded electronic sensors for processing environmental signals.
Designed & constructed w/ @jonardern @anabjain @moncano @_ed_lewis
Exploring how artificial intelligence can help deepen our perception and understanding of the living world's intricate ecological intelligence.
Shown as part of the Design Museum exhibition 'More than Human: Making with the Living World' & Weltmuseum's 'The Craftocene'.
Keywords: speculative, design, teamwork
2025 · MPavilion — collaboration with Amber McCartney · Amber McCartney
Medium: 3D Printing, Upcycled Puffer Jackets, Merino, Spray Finishes
Field research along the Birrarung informs the process, mapping the human body through creaturely poses, which are then digitally reconstructed. Virtual sketches of 3D forms are overlaid onto the body, with soft extrusions realized through FDM 3D printing. Upcycled puffer jackets are draped to form hulking new limbs, while industrial techniques shape shoulder growths, systematically wrapped in mesh and coated with spray finishes.
From the depths of the Birrarung's murk, a creature stirs — a strange, glistening entity, part tendons, part circuitry, a newly born hybrid being curious to inhabit the body of water that has surfaced at MPavilion.
Photography: Isabella Oliveria
Keywords: performance, costume, event
2024 · Radiant Pavilion, Closer Agencies
Medium: Washi Paper, Bleached Beeswax, Pigment
A series of daggers, crafted from fine layers of washi and saturated with bleached beeswax, serving as an exploration of the affordances and potentialities embedded within the objects, tools, and artifacts we create.
Weapons that are designed to be destroyed in their use, their inherent fragility introduces a built-in limitation that may guide the actions of those who interact with them.
Keywords: sculpture, craft, material experiment
2024 · Radiant Pavilion, Closer Agencies Exhibition
Medium: Wood, Motorcycle Crash Armour, Deadstock Puffer Jackets, Bitumen Membrane, Electric Motor, Wool Fabric, Kangaroo Spine, Mattress, Stone, Oyster Mushrooms, Fish Tank, Water, Potatoes, Dimensions Variable
What does it truly feel like to invite other beings into our proximity? To let the sheer terror of ecological reality permeate our anesthetized spaces? Creating open networks, where contagion can flow between our technologies, bodies, and objects, may offer relief from the emerging modern issues of loneliness and alienation that characterize contemporary life. However, if we allow the complete integration of ecological entanglement into our intimate encounters and personal experiences, are we prepared for the depths of the uncanny that may unfold?
Keywords: sculpture, organic, installation
2022
Dark Ecology is about finding new ways of being in the earthly realm through studying patterns of creation. Dissolving binary notions and barriers between technology, nature, culture and spirit, and developing clothing that is functional for movement, play and experimentation through landscapes.
Dark deadstock nylons receive precise computer-generated cuts, organic textures being revealed underneath. Reclaimed Mohair blankets are puffed up and bestowed with a nameless symbol. A primordial relatedness to the more than human worlds lurks just beneath our modern systems.
Keywords: body, clothing, fashion, augmentation
2024 · Funded by the City of Melbourne
Experiments in Sculpture, Design, Film & Sound for Non-Human Realms by Chloe Newberry, Jaxon Stickler, Raphael Lindzhendao & Indi Jennings.
Our combined efforts explore mythic forms, ruined space, creaturely bodies and earthly constructs. Non-human revenge narratives catalyze to dismantle entrenched hierarchies that mold the world. Post-humanist tendencies emerge. Eroded metal plates pulse with vibrations of regional terrain they map.
Keywords: exhibition, sculpture, collaboration
2024
Keywords: adornment, beauty, design
2024
Medium: Laser Sintered Aluminium, Electronics, Dyneema Fibre
An imbued weapon for enacting violence against biosphere-harming infrastructure & technology. This jewellery piece destroys the circuitry of the equipment it is plugged into.
Comprised of hundreds of intricately modelled platelets forged from laser-sintered aluminium. Embedded within lies a USB killswitch device — developed by researcher Dark Purple — that draws power into its capacitors and repeatedly sends a high-powered voltage surge back into the datalines of the connected device.
Dyneema Sk87 Bio-based HMPE Fibres are handwoven into Nejiri Gumi Kumihimo by artist/designer Celina Samarakoon.
Keywords: adornment, electronics, sculpture
2024 · Self Initiated — GUIDING WYRM CORE SIGNALS
Medium: Wood, Deadstock Wool Fabric, Deadstock Puffer Vests, Motorcycle Crash Armour
As the globe's most abundant vertebrate, the broiler chicken is exclusively sourced from two corporate entities. Various breeds are distinguished by names like Cob 500 or Ross 308. These avians are but shadows of their ancestors, their once-proud lineage warped and contorted. Their frames, swollen to grotesque proportions, buckle under their own weight, rendering them unable to walk without aid in most circumstances.
What might it look like for genetic agency to be restored to a species whose lineage has endured two mass extinctions? What tales would they tell, what songs would they sing, and what vengeance might they exact if given the chance to reclaim their birthright?
Keywords: sculpture, organic, speculative
2024 · Buckles in collaboration with Eli Kemp & Joey Tussler · Eli Kemp + Joey Tusler
Medium: Signal-Blocking Copper Fabric, Custom Hardware
A soft artifice concerning the creation of sacred time for rest & play by blocking phone signals.
A mobile communication device placed within the bag will be rendered obsolete as military grade copper coated fabric provides full electro-signal blocking capabilities. The pocket can be used to impede signals, disrupting the flow of information, a shield against the brutal onslaught of data aimed at deafening our attention span.
The outer surface bears witness to the passage of time, its mineral hues evolving.
Keywords: design, material experiment, craft
2024 · Electrical soldering & wall mount by Haoqi Hong
Medium: Japanese Washi, Beeswax, Oxidised Metal
A system for building low-light ritual behaviour.
Switching a light on once the sun goes down is a habit engrained into modern life. This object aims to grab this focus and redirect it towards cultivating new protocols of interdependence. These practices can range from simple acts of attention and observation to more complex forms of ceremony and performance.
Crafted from Japanese washi, each delicate sheet is lasercut and soaked in beeswax. The form is meticulously stitched and tensioned into the semblance of a bulb and bound together by folds of oxidised metal.
Keywords: design, lighting, ritual
2021
Medium: Inkjet Printing, Jersey Fabric
This garment started with a pilgrimage to visit an ancient tree entity of the species Athrotaxis cupressoides, the Pencil Pine. Endemic to Tasmania they live to be thousands of years old and can exist within Deep Time.
I began to survey its spatial features through images to begin forming a 3D digital re-creation. I then developed an ENVIRONMENT–EXPERIENCE map from this process.
Afterwards printing the map onto fabric, overdying silver & grey then constructing a dress. This garment holds knowledge of place within it and grants the wearer access through space & time to its origin landscape.
Keywords: garment, cartography, digital
2024 · Dyed by Eamonn Briggs
Medium: Deadstock Shirting, Natural Dye, Inkjet, Embroidery
Deadstock shirting is draped and sewn. Overdyed with bark from a dead Silver Wattle by designer/forager Eamonn Briggs. Water-based inkjet hazes are layered across the front and hallucinatory architectural maps are embroidered.
An experimental uniform.
Keywords: design, 2D print, cartography
2022
Nü Forms)) Mor Life !! geo-spiritual research -ō
Keywords: fashion, design, research
2021
A patchwork of primary visual research and digital experimentation. An exploration of place+spirit and how we interface with landscape once removed from its surface.
Field Study 01 begins with a pilgrimage into the SW of TAS to explore Ambience in Landscape through a series of short visual studies. These focus upon landscapes within the Denison Range surrounding Lake Rhona, on Lutrawita Country.
Once returned, this visual information was Abstracted/Interpreted/Deciphered. Further research of place was conducted through GIS, color processing software and Adobe AI tools.
I then used CLO3D to begin a series of design experiments seeking to store this information within garment archetypes — an understanding of landscape through analysis and re-interpretation.
The final result: a digital entity that holds Knowledge of Place through its re-structuring of information into garments.
Keywords: research, digital, landscape